사용자 환경을 개선하기 위해 이 웹 사이트의 쿠키 및 기타 기술을 사용합니다.
이 페이지의 링크를 클릭하면 당사의 개인 정보 보호 정책쿠키 정책에 동의하는 것입니다.
동의함 더 알아보기

OpenGL First Person Demo 정보

Enjoy millions of the latest Android apps, games, music, movies, TV, books, magazines & more. Anytime, anywhere, across your devices.

This demo application is an example of what students will learn during their bachelor program of Mobile Computing at the Upper Austria University of Applied Sciences. It is only a technical preview and not a fully grown product.

Controls

You can move through the scene using the phone's accelerometer. This should work for most of the phones. Use the touch display to look around and change your orientation. Double-tapping changes the density of the fog. Through the options menu, you can disable the fog and enable a spot light, which serves as a very basic flash light.

Features

This application represents a small OpenGL engine students developed during their bachelor course in Mobile Games. The engine is quite simple. It features first-person movement through a walk-biased camera and a seperate matrix for looking around, moveable and animated objects, moving light sources, fog and stencil buffer shadows. This implementation is done with OpenGL ES 1.1 and the fixed function pipeline. If you are interested in the source code of the application, feel free to pass me a message.

Education

First students learn how to interact with the fixed function pipeline, before they start to program for OpenGL ES 2.0 in an advanced course. Students learn how to use 2D and 3D coordinate systems, how to work with matrix transformations, how to texture and move things. In the advanced course they learn how to write shaders, how to implement shadow mapping, percentage closer filtering, bling-phong (per-pixel lighting) shading instead of gouraud shading (per-vertex lighting) and everything else they need in order to make a fully functional and efficient game engine.

최신 버전 1.0의 새로운 기능

Last updated on Oct 13, 2015

* The engine requires stencil buffers which might not be present on every device.

* Accelerometers are inverted on some devices. This app does not take this into account.

* BTW: I know that it is not the correct stencil function, this is to show the shadow of the cube as well ;-)

번역 로드 중...

추가 앱 정보

최신 버전

OpenGL First Person Demo 업데이트 요청 1.0

업로드한 사람

Josiberg Belmino

필요한 Android 버전

Android 2.2+

더 보기

OpenGL First Person Demo 스크린 샷

APKPure를 구독하십시오
최고의 Android 게임 및 앱의 초기 릴리스, 뉴스 및 가이드에 액세스하는 첫 번째 사람이 되십시오.
고맙지 만 사양 할게
가입하기
성공적으로 구독!
당신은 이제 APKPure에 가입되었습니다.
APKPure를 구독하십시오
최고의 Android 게임 및 앱의 초기 릴리스, 뉴스 및 가이드에 액세스하는 첫 번째 사람이 되십시오.
고맙지 만 사양 할게
가입하기
성공!
당신은 이제 우리의 뉴스 레터를 구독하고 있습니다.