ہم آپ کے صارف کے تجربے کو بہتر بنانے کے لیے اس ویب سائٹ پر کوکیز اور دیگر ٹیکنالوجیز کا استعمال کرتے ہیں۔
اس صفحے پر کسی بھی لنک پر کلک کرکے آپ ہماری رازداری کی پالیسی اور کوکیز پالیسی پر متفق ہو رہے ہیں۔
ٹھیک ہے میں متفق ہوں مزید جانیں

Forget Studio Lighting

Bacon18 RCT6873W42M
2018-05-11

The controls are stupid-easy: Tap to jump, tap to land. The only variant is the timing in which those things happen.

The graphics are amazing, as the entire game is made up of almost entirely geometric shapes and the lighting follows the shapes as you progress. The light in the background also highlights most of the screen whenever you successfully land, which many could call "studio lights" if they've ever been to a concert.

Every time you fail, you are taken back to the level selection screen. Each level is unlocked by doing something extraordinary within another level, and it tells you exactly what you need to do. 

On the level screen, in the top left corner there is a "film" indicator that connects the left of your screen to the top, and it has a number on it. That number represents how many deaths you can have before the game shows you an ad. If you are on Airplane mode, it shouldn't do anything. 

As you launch the game, it recommends you wear headphones or earbuds because the game itself is in sync with the background music, and how you play is in direct correlation to the beat of the music. 

I say good job, devs. Keep up the good work!

If you have any questions or thoughts, please comment them below.

اوہ! ایسا کوئی مواد نہیں!
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