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Sonic Mania is the game fans of the Blue Blur have been dreaming of for years. Rather than going down the modern route of 3D visuals, with perhaps a bit of 2D-style platforming thrown in, Sonic Mania follows in the footsteps of the SEGA Genesis classics. Sonic Mania is 2D goodness, and we’ve got all the information you need right here. Read on for our complete Sonic Mania Guide, including boss battles, chaos emeralds, the Sonic Mania release date, the Sonic Mania special stages, Sonic Mania Cheats and Level Select, and the Sonic Mania soundtrack.
Sonic Mania lets you have a lot of fun with the game, even before you gain access to many of the unlockable extras. Right from the beginning, you can access every level and a debug menu that will seriously let you get weird with the game.
It still amazes us that SEGA would entrust its most famous creation to a group of fans. Should a team of enthusiasts really meddle with one of gaming’s greatest icons? It seems preposterous that anybody but the publisher itself should be allowed to develop the next Sonic the Hedgehog title. However, in this case, it makes perfect sense: Christian Whitehead and the rest of the team responsible for Sonic Mania have proven their abilities before, and their combined knowledge of the classic games probably rivals that of Sonic Team.
And, as it turns out, it was the best decision SEGA could’ve made. Sonic Mania is born from a love of the games that made him so popular, and you can feel it bursting from every facet. From the beautifully animated intro to the innumerable fan-pleasing Easter eggs, this oozes personality, positivity, and confidence in a way that the last few titles haven't. By all accounts, this is far and away the best Sonic game in recent years.
But this isn't just a re-tread: Sonic’s brand new manoeuvre, the drop dash, is a brilliant addition to the hedgehog’s modest moveset. Essentially a mid-air version of the spin dash, it makes getting around even easier. You can very quickly change direction, for example, or execute it while running along for an extra burst of speed. It also further removes Sonic from his pals who, while unable to perform the drop dash, have their own navigational perks. It’s such a simple feature that it’s mind-boggling it hasn’t been thought of before.
You’ll be making good use of it throughout the game, too, as the levels are large and meandering, akin to the structure found in Sonic 3 and Knuckles. There are many paths through each level, and it’ll take you a good few runs to discover everything. Items, special stage rings, and more are frequently teased in seemingly inaccessible places, and it’s fun seeking them out. The classic levels, which make up two thirds of the game, are vastly overhauled – especially the stages returning from Sonic 1 and 2 – and feature many brand new elements, such as Green Hill Zone’s zip-lines, helping to keep things fresh despite familiar backdrops. The original zones, meanwhile, slot in nicely alongside the classic ones and are nicely varied in their aesthetic and their unique challenges. If any criticism can be lobbied at the level design, it’s that off-screen hazards and sinisterly placed badniks and springs do occasionally crop up, although it’s never quite as frequent as seen in the classic games.
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Last updated on 2017年10月05日
Latest update and fixed bugs
Guide Sonic Mania
1.0 by SUPER GAMES GUIDE STUDIO
2017年10月05日