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Over FaceTracker Example

Non-rigide Face Tracking met behulp van OpenCV voor Eenheid

This asset is the Non-rigid Face Tracking Example that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.

Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter6_NonRigidFaceTracking using the "OpenCV for Unity".

・Texture2DFaceTrackerExample - By detecting and tracking face from Texture2D, draw face’s points and connections.

・WebCamTextureFaceTrackerExample - By detecting and tracking face from WebCamTexture, draw face’s points and connections.

・FaceTrackerARExample - By using the tracking points of the face, display AR Object.

Wat is er nieuw in de nieuwste versie 1.2.1

Last updated on Feb 11, 2020

1.2.1
[Common]Fixed FaceTrackerARExample.

1.2.0
[Common]Updated for OpenCV for Unity v2.3.8.( This asset requires OpenCVforUnity 2.3.8 or later.)

1.1.9
[Common]Updated for OpenCV for Unity v2.3.3.( This asset requires OpenCVforUnity 2.3.3 or later.)

1.1.8
[Common]Updated to WebCamTextureToMatHelper.cs v1.0.4.
[WebGL]Fixed WebCamTextureFaceTrackerExample and FaceTrackerARExample for WebGL platform.

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Verzoek update van FaceTracker Example 1.2.1

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Android vereist

Android 4.1+

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