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About MarkerBased AR Sample

MarkerBased AR Sample using OpenCV for Unity

This asset is the Augmented Reality Sample that detect and recognize markers and display 3d model in WebCamTexture in real-time.

http://u3d.as/content/enox-software/marker-based-ar-sample

Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using the "OpenCV for Unity".

・Texture2DMarkerBasedARSample - By detecting the marker from Texture2D, display AR model.

・WebCamTextureMarkerBasedARSample - By detecting a marker from WebCamTexture, display AR model in real time.

What's New in the Latest Version 1.1.9

Last updated on Feb 12, 2017

1.1.9
[Common]Fixed WebCamTextureToMatHelper.cs.(flipVertical and flipHorizontal flag)

1.1.8
[WebGL]Added WebGL(beta) support.(Unity5.3 or later)

1.1.7
[Common]Changed namespace to OpenCVMarkerBasedAR.( To avoid namespace and classname conflict.)
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'.

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Additional APP Information

Latest Version

Request MarkerBased AR Sample Update 1.1.9

Uploaded by

Ahmed Rimilo

Requires Android

Android 2.3.2+

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MarkerBased AR Sample Screenshots

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