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3D/2D OpenGL engine featuring a procedurally generated island
This project is a 3D/2D engine developed under SDL and OpenGL for educational purposes.
The structure of the map is taken from the map generator of this tutorial: http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
The graphics are taken from Age of Empires 1 & 2. I hope Microsoft won't mind as this project is non commercial and does not aim at being spread. I only put my work on the play store to show it more easily, but if I receive any request to withdraw it I'll do it as quickly as I can.
Any feedback is much appreciated. If that also gives you gamedesign ideas, tell me about it!
Last updated on Jan 21, 2025
Made available for the newest android SDK
Uploaded by
Hamza Shakor
Requires Android
Android 5.1+
Category
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Gourdin
0.2.1.3 by Paul Vallet
Jan 21, 2025