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Obtener ShaderToy versión histórica en Android
Editar OpenGL ES programas de sombreado en su dispositivo Android!
A simple tool for developers that lets you edit OpenGL ES shaders directly on your Android device.
Inspired by Inigo Quilez's ShaderToy, and includes some of his shaders:
http://www.iquilezles.org/apps/shadertoy/
Requires Android 2.2 or higher and OpenGL ES 2.0 hardware.
Hardware keyboard recommended.
NOTE: this is quite an old app - to get the menu up on modern phones you need to do a long press on the back button!
Last updated on 29/07/2015
Based on feedback from users:
- now saves fragment *and* vertex shaders (with "_vs" suffix)
- save filename defaults to last loaded or saved
- added option to load texture image from disk or gallery
Presentado por
Ananta Nugraha
Requisitos
Android 2.2+
Categoría
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ShaderToy
1.3 by Industrial Arithmetic
29/07/2015