GFXBench 测试


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5.1.1 by Kishonti Ltd.
2024年08月02日 历史版本

关于GFXBench

GFXBench 是一款跨平台 3D 图形基准测试软件,可测试您的设备性能并将结果与其他设备进行比较。

GFXBench is a free, cross-platform and cross-API 3D graphics benchmark that measures graphics performance, long-term performance stability, render quality and power consumption with a single, easy-to-use application.

GFXBench 5.0 enables measuring mobile and desktop performance with advanced graphics effects and increased workloads across multiple rendering APIs.

Features:

• Cross API benchmark using Vulkan and OpenGL

Aztec Ruins: our first benchmark to test devices with game-like content using available for both Vulkan and OpenGL ES 3.2.

• Aztec Ruins render features

- Dynamic global illumination

- Compute shader based HDR tone mapping, bloom and motion blur

- Sub-pass based deferred rendering: Geometry and lighting passes take advantage of local memory caches.

- Dynamic lighting and real-time shadows

- Real time SSAO for depth-of-field effect

• Automatically detects your device's capabilities and selects the most appropriate test set for your device to provide accurate information. Therefore, the list of available tests may vary between devices.

• Car Chase for OpenGL ES 3.1 plus Android Extension Pack testing

• Manhattan 3.0 for OpenGL ES 3.0 and Manhattan 3.1 for OpenGL ES 3.1 testing

• Battery and Stability test: Measures the device’s battery life and performance stability by logging frames-per-second (FPS) and expected battery running while running sustained game-like animations

• Render quality test: Measures the visual fidelity provided by the device in the high-end gaming-like scene

• Multi-lingual, easy-to-use user interface: device comparison within the application by downloading the complete GFXBench database, extensive system information

• On-screen and off-screen test run modes

• Includes all previous low-level tests for devices with only ES2.0 capability.

Test list (varied by Vulkan and OpenGL ES capabilities):

• Aztec Ruins

• Car Chase

• Manhattan 3.1

• Manhattan

• T-Rex

• Tessellation

• ALU 2

• Texturing

• Driver Overhead 2

• Render Quality

• Battery and Stability

• ALU

• Alpha Blending

• Driver Overhead

• Fill

Please note: The full fledged benchmark needs at least 900 MB free space on the device (required for the high-level test scenes).

Used permissions:

• ACCESS_NETWORK_STATE, ACCESS_WIFI_STATE, INTERNET

These are used by the data downloading and updating processes. We try to constrain our downloads to Wifi networks.

• WRITE_EXTERNAL_STORAGE, READ_EXTERNAL_STORAGE

These are used to store and read downloaded data on the external storage if its more adequate.

• BATTERY_STATS, CAMERA, READ_LOGS, WRITE_SETTINGS

We strive to display the most detailed hardware information possible without any network communication. These flags are used for this purpose.

You can compare your benchmark results with all the other uploaded results at our website: www.gfxbench.com.

If you need any help, please contact us via email at help@gfxbench.com!

最新版本5.1.1更新日志

Last updated on 2024年08月22日
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最新版本

5.1.1

上传者

Phyo Ko Ko

系统要求

Android 1.0+

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